Ograoum Papas
Original by Dark Ruler, edited by Lillie's MADs

This is an altered version of Dark Ruler's Ograoum Papas, a boss from a rather obscure game called "Mr. Nutz".
The original version, while accurate to the game, could be pretty boring to watch, being immune to hits of any sort
for a large portion of the fight. This is an attempt to make it more watchable and break AI less (even if it still does that alot.)

What was changed:

-Proper superarmor
-Papas can now be hit at any tiem during the fight and acts more like a standard boss fight rather than trying to be source accurate
-Tounge attack is unblockable and needs to be jumped over or dodged in another way
-Papas can now use any of his attacks instead of gaining or losing them over the course of the fight
-Papas no longer goes offscreen to be hitable for a moment
-AI

